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	<title>Comments on: Mana Regen to be Nerfed in the Near Future</title>
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	<link>http://www.spooncraft.com/whatever/mana-regen-to-be-nerfed-in-the-near-future/</link>
	<description>Jacked up and good to go.</description>
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		<title>By: Elgar</title>
		<link>http://www.spooncraft.com/whatever/mana-regen-to-be-nerfed-in-the-near-future/comment-page-1/#comment-6627</link>
		<dc:creator>Elgar</dc:creator>
		<pubDate>Fri, 06 Feb 2009 20:36:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.spooncraft.com/?p=6147#comment-6627</guid>
		<description>Stonekee Quote:
can some one explain the “regen outside of the 5 sec rule” i know its when you stop casting you go to increased regen. but how’s that differ from regen when not casting? can some one fill me in..

Never played a priest have you?  :)

Mana regen from not casting is using the &quot;5 second rule&quot;.  Basically if you use no mana, after 5 seconds you start to regen your mana at your out of combat rate.  Which for priests was very high since holy priests would stack spirit since it gave mana regen, bonus healing, and mp5 (with meditation).  Spirit was useful!  So basically priests would be dancing in and out of casting all the time.  Stopcasting is one way...charge your greater heal, but if you don&#039;t need it, stop it and start again.  You haven&#039;t used mana, so you are ticking away time towards your 5 second rule and will restore mana.  We&#039;d also watch for our clearcasting (no mana coast greater heal) so that we could overlap it with perhaps inner focus (no mana on next spell cast - 2min CD) for even MORE time out of casting and restore large chunks of mana while fighting.  If you were very effective at this you&#039;d have enough mana for when you needed it.  With the buff in spirit, we got even more benefit, but some people stopped dancing the 5 second rule all together and were able to still stay full of mana while continuing to cast.  

I haven&#039;t had to dance the 5-sec rule nearly as much anymore.  But as a result healing was less stressful.  I could focus on healing better, more effectively without stop casting or delaying a renew on a life-tapping lock because it would reset my 5-sec timer.  Healing feels smoother to me, and more fun, when I don&#039;t have to dance the 5-seconds.  

In all honesty, I enjoy healing now.  But if they change it, I worry I&#039;ll just switch to one of my easy mode DPS classes.  Because let&#039;s all just be honest.  Being DPS is FAR FAR FAR less stressful than being a tank or a healer during a battle.  If they make healing crazy difficult, screw it, it won&#039;t be worth it.  And maybe, Elgar will go shadow...  *gasp*</description>
		<content:encoded><![CDATA[<p>Stonekee Quote:<br />
can some one explain the “regen outside of the 5 sec rule” i know its when you stop casting you go to increased regen. but how’s that differ from regen when not casting? can some one fill me in..</p>
<p>Never played a priest have you?  <img src='http://www.spooncraft.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>Mana regen from not casting is using the &#8220;5 second rule&#8221;.  Basically if you use no mana, after 5 seconds you start to regen your mana at your out of combat rate.  Which for priests was very high since holy priests would stack spirit since it gave mana regen, bonus healing, and mp5 (with meditation).  Spirit was useful!  So basically priests would be dancing in and out of casting all the time.  Stopcasting is one way&#8230;charge your greater heal, but if you don&#8217;t need it, stop it and start again.  You haven&#8217;t used mana, so you are ticking away time towards your 5 second rule and will restore mana.  We&#8217;d also watch for our clearcasting (no mana coast greater heal) so that we could overlap it with perhaps inner focus (no mana on next spell cast &#8211; 2min CD) for even MORE time out of casting and restore large chunks of mana while fighting.  If you were very effective at this you&#8217;d have enough mana for when you needed it.  With the buff in spirit, we got even more benefit, but some people stopped dancing the 5 second rule all together and were able to still stay full of mana while continuing to cast.  </p>
<p>I haven&#8217;t had to dance the 5-sec rule nearly as much anymore.  But as a result healing was less stressful.  I could focus on healing better, more effectively without stop casting or delaying a renew on a life-tapping lock because it would reset my 5-sec timer.  Healing feels smoother to me, and more fun, when I don&#8217;t have to dance the 5-seconds.  </p>
<p>In all honesty, I enjoy healing now.  But if they change it, I worry I&#8217;ll just switch to one of my easy mode DPS classes.  Because let&#8217;s all just be honest.  Being DPS is FAR FAR FAR less stressful than being a tank or a healer during a battle.  If they make healing crazy difficult, screw it, it won&#8217;t be worth it.  And maybe, Elgar will go shadow&#8230;  *gasp*</p>
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		<title>By: Stef</title>
		<link>http://www.spooncraft.com/whatever/mana-regen-to-be-nerfed-in-the-near-future/comment-page-1/#comment-6620</link>
		<dc:creator>Stef</dc:creator>
		<pubDate>Fri, 06 Feb 2009 19:04:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.spooncraft.com/?p=6147#comment-6620</guid>
		<description>I&#039;s gonna be oomkin again :(   Time to macro my drink button again.</description>
		<content:encoded><![CDATA[<p>I&#8217;s gonna be oomkin again <img src='http://www.spooncraft.com/wp-includes/images/smilies/icon_sad.gif' alt=':(' class='wp-smiley' />    Time to macro my drink button again.</p>
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		<title>By: Saniss</title>
		<link>http://www.spooncraft.com/whatever/mana-regen-to-be-nerfed-in-the-near-future/comment-page-1/#comment-6619</link>
		<dc:creator>Saniss</dc:creator>
		<pubDate>Fri, 06 Feb 2009 18:52:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.spooncraft.com/?p=6147#comment-6619</guid>
		<description>I guess this is an okay change to try to get things back to how they used to be in vanilla WoW, where healers actually had to pay attention and be efficient. My undergeared restoration druid went into Naxx last night and did not drop below 90% mana during boss fights with the exception of Patchwerk where I used innervate. So this change is understandable, although I doubt it will cause too many problems. 

I do have to say one good thing will come out of it. Paladin healing will actually take skill! No longer can they shoot holy light out of their asses and be top on healing and 60% overhealing. That means you Keki.</description>
		<content:encoded><![CDATA[<p>I guess this is an okay change to try to get things back to how they used to be in vanilla WoW, where healers actually had to pay attention and be efficient. My undergeared restoration druid went into Naxx last night and did not drop below 90% mana during boss fights with the exception of Patchwerk where I used innervate. So this change is understandable, although I doubt it will cause too many problems. </p>
<p>I do have to say one good thing will come out of it. Paladin healing will actually take skill! No longer can they shoot holy light out of their asses and be top on healing and 60% overhealing. That means you Keki.</p>
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		<title>By: Blacob</title>
		<link>http://www.spooncraft.com/whatever/mana-regen-to-be-nerfed-in-the-near-future/comment-page-1/#comment-6617</link>
		<dc:creator>Blacob</dc:creator>
		<pubDate>Fri, 06 Feb 2009 18:38:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.spooncraft.com/?p=6147#comment-6617</guid>
		<description>Warlocks can&#039;t train the &quot;drink&quot; ability sorry ;/</description>
		<content:encoded><![CDATA[<p>Warlocks can&#8217;t train the &#8220;drink&#8221; ability sorry ;/</p>
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	<item>
		<title>By: Stonekee</title>
		<link>http://www.spooncraft.com/whatever/mana-regen-to-be-nerfed-in-the-near-future/comment-page-1/#comment-6614</link>
		<dc:creator>Stonekee</dc:creator>
		<pubDate>Fri, 06 Feb 2009 17:42:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.spooncraft.com/?p=6147#comment-6614</guid>
		<description>on the life tap thing. i dont mind tossing a life tapping warlock a heal when were chain pulling trash and not really stopping to drink.. it just bugs me when everyone else stops to drink and they life tap and then just stand there at 3% hp waiting for a heal while everyone else is filled up and ready to start..

can some one explain the &quot;regen outside of the 5 sec rule&quot; i know its when you stop casting you go to increased regen. but how&#039;s that differ from regen when not casting? can some one fill me in..</description>
		<content:encoded><![CDATA[<p>on the life tap thing. i dont mind tossing a life tapping warlock a heal when were chain pulling trash and not really stopping to drink.. it just bugs me when everyone else stops to drink and they life tap and then just stand there at 3% hp waiting for a heal while everyone else is filled up and ready to start..</p>
<p>can some one explain the &#8220;regen outside of the 5 sec rule&#8221; i know its when you stop casting you go to increased regen. but how&#8217;s that differ from regen when not casting? can some one fill me in..</p>
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	<item>
		<title>By: Desrik</title>
		<link>http://www.spooncraft.com/whatever/mana-regen-to-be-nerfed-in-the-near-future/comment-page-1/#comment-6613</link>
		<dc:creator>Desrik</dc:creator>
		<pubDate>Fri, 06 Feb 2009 17:05:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.spooncraft.com/?p=6147#comment-6613</guid>
		<description>Upcoming Lfg channel talk, &quot;LF1M Mage dps Gtg Ulduar&quot; wondering why? The food.. you will not be able to raid without mages anymore, or perhaps even do simple heroic. or even dailies without spending a few 1000g on drinks everyweek?

who wants to pay 8g a stack of honey mint tea?

blizz thoughts &quot;hmmm... healers seem to be trying to do dailies, slowly ofcorse because it takes them around 30 mins per kill, lets make it so after that 30 mins they can&#039;t kill another one until they deminish returns by spending it all on drinks?&quot;

blizz guy..&quot;Sure why not! and lets give some more buffs to DKs and give feral druids some buff for no reasons...? lol!&quot;

and have life tap 1 shots the warlock so they don&#039;t even think about using it, and health funnel will instantly RED! their armor.</description>
		<content:encoded><![CDATA[<p>Upcoming Lfg channel talk, &#8220;LF1M Mage dps Gtg Ulduar&#8221; wondering why? The food.. you will not be able to raid without mages anymore, or perhaps even do simple heroic. or even dailies without spending a few 1000g on drinks everyweek?</p>
<p>who wants to pay 8g a stack of honey mint tea?</p>
<p>blizz thoughts &#8220;hmmm&#8230; healers seem to be trying to do dailies, slowly ofcorse because it takes them around 30 mins per kill, lets make it so after that 30 mins they can&#8217;t kill another one until they deminish returns by spending it all on drinks?&#8221;</p>
<p>blizz guy..&#8221;Sure why not! and lets give some more buffs to DKs and give feral druids some buff for no reasons&#8230;? lol!&#8221;</p>
<p>and have life tap 1 shots the warlock so they don&#8217;t even think about using it, and health funnel will instantly RED! their armor.</p>
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		<title>By: Keki</title>
		<link>http://www.spooncraft.com/whatever/mana-regen-to-be-nerfed-in-the-near-future/comment-page-1/#comment-6611</link>
		<dc:creator>Keki</dc:creator>
		<pubDate>Fri, 06 Feb 2009 16:43:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.spooncraft.com/?p=6147#comment-6611</guid>
		<description>Lames, I&#039;ma miss my devine plea</description>
		<content:encoded><![CDATA[<p>Lames, I&#8217;ma miss my devine plea</p>
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	<item>
		<title>By: Elgar</title>
		<link>http://www.spooncraft.com/whatever/mana-regen-to-be-nerfed-in-the-near-future/comment-page-1/#comment-6608</link>
		<dc:creator>Elgar</dc:creator>
		<pubDate>Fri, 06 Feb 2009 15:25:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.spooncraft.com/?p=6147#comment-6608</guid>
		<description>As a solution, I think they should let us drink more than one pot per fight again.  Then at least I can chain chug potions again.

Also, this will possibly make mp5 gear more valuable than spirit gear.  Obviously we have to see how it all plays out, but so far, I&#039;m not a happy camper.  Warlocks, you can start drinking like the rest of us.

Also, if they are going to make spirit less valuable for mana regen and all things calculated off it then why in the mage changes are they talking about making spirit valuable for them?  /boggle</description>
		<content:encoded><![CDATA[<p>As a solution, I think they should let us drink more than one pot per fight again.  Then at least I can chain chug potions again.</p>
<p>Also, this will possibly make mp5 gear more valuable than spirit gear.  Obviously we have to see how it all plays out, but so far, I&#8217;m not a happy camper.  Warlocks, you can start drinking like the rest of us.</p>
<p>Also, if they are going to make spirit less valuable for mana regen and all things calculated off it then why in the mage changes are they talking about making spirit valuable for them?  /boggle</p>
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		<title>By: Stonekee</title>
		<link>http://www.spooncraft.com/whatever/mana-regen-to-be-nerfed-in-the-near-future/comment-page-1/#comment-6602</link>
		<dc:creator>Stonekee</dc:creator>
		<pubDate>Fri, 06 Feb 2009 13:38:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.spooncraft.com/?p=6147#comment-6602</guid>
		<description>/sigh ... this is gonna suck... now as a healer youre going to have to sit and drink after each fight, heal everyone to lazy to sit and eat, sit and drink again, heal the warlocks that life tap back to full mana cause theyre too lazy to drink, sit and drink AGAIN... meanwhile everyone elses is ready to go so they start pulling again while you have 10% mana... oh joy i cant wait</description>
		<content:encoded><![CDATA[<p>/sigh &#8230; this is gonna suck&#8230; now as a healer youre going to have to sit and drink after each fight, heal everyone to lazy to sit and eat, sit and drink again, heal the warlocks that life tap back to full mana cause theyre too lazy to drink, sit and drink AGAIN&#8230; meanwhile everyone elses is ready to go so they start pulling again while you have 10% mana&#8230; oh joy i cant wait</p>
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