Lake Wintergrasp Updates in WotLK Beta!

YES! This (and Death Knight) is the reason I am so freaking gung ho for the Wrath of the Lich King. Even got some images for you folks! If anybody else besides me has ever played a FPS game like Unreal Tournament and Tribes, then those vehicle bays where I can only hope siege weapons will be spawned look AWESOME. This is shaping up to be very interesting!

PvP – Lake Wintergrasp

There will be a lot of tuning and balancing of the new PvP zone (Lake Wintergrasp) done in the coming months. One thing we are looking to do though to help with population imbalances is impose certain benefits for the side with less players in the zone. For instance, since supplies will be necessary to unlock certain vehicles, the side with the population handicap may see a decrease in requirements. We may also offer increasingly more supply benefits for a faction if they are suffering from consecutive losses in Lake Wintergrasp. The goal is to even the playing field regardless of faction population balances across all realms.

We plan to give Lake Wintergrasp a definitive play time where the event may last somewhere around 45 minutes. The event would not start again for a set amount of time after the battle is won. We will tune these times as testing further develops. The plan, additionally, is to provide certain incentives for visiting this zone between battles. We’ll be sure to provide more information about Lake Wintergrasp as well as the new Battleground as we get closer to releasing them for Beta testing. (src)

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