Aug 30, 2008

Posted by Spooner | 0 Comments

Class Changes in Build 8885 of the Wrath of the Lich King Beta: Death Knights

I’m going to be breaking this down from one massive post you’d have to scroll to into a set of smaller and more directed posts for each class. I’ll try to score as many screenshots as possible but as I only REALLY have access to my own Death Knight, please bear with me.

Blood

  • Bloody Vengeance: Gives you a 1/2/3/4/5% bonus to Physical, Frost and Shadow damage you deal (old: only Frost damage) for 30 sec after dealing a critical strike from a weapon swing, spell or ability. This effect stacks up to 3 times.
  • Hysteria: Induces a friendly unit into a killing frenzy for 30 sec. The target is Enraged, which increases their physical damage by 20%, but causes them to suffer damage equal to 1% of their maximum health every second.

Frost

  • Improved Icy Touch: Your Icy Touch does an additional 10% damage and your Frost Fever reduces melee attack speed by an additional 2/4/6%.
  • Toughness: Reduces the duration of all movement slowing effects by 10/20/30/40/50% in addition to its armor increasing effect.

Unholy

  • Dark Command added to Unholy Command’s effects
  • Reaping now affects Pestilence and Blood Boil (old: Death and Decay).
  • Desecration now affects Plague Strikes (old: Obliterate).
  • Scourge Strike: An unholy strike that deals 100% of weapon damage as Shadow damage plus 333 and 50% additional damage for each of the Death Knight’s diseases on the target.

Additional Changes

  • New Ability: Dark Command (Level 65): Commands the target to attack you, but has no effect if the target is already attacking you. Shares cooldown with Death Grip.
  • New Ability: Horn of Winter: The Death Knight blows the Horn of Winter, increasing the total Strength and Agility of all party or raid members within 30 yards by 155. Lasts 2 min. Costs 20RP. No cooldown

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