Class News for Jan. 4th

Death Knight
Rune Strike
Rune Strike is largely to make up for the fact that DK tanks are really penalized for failing to land attacks. For example if you open with a Plague Strike and get a miss or dodge, your rotation is thrown off and your threat will be lower.

It is dependent on a proc so that you have an incentive to hit other buttons and to make it less useful when doing dps. It is on next swing so that it doesn’t tie up a GCD. It can’t be avoided so that DKs who miss a Plague Strike and a Rune Strike aren’t doubly screwed. (Source)

Hunter
Tenacity pets not receiving the +10% baseline damage buff
Sorry, I can’t offer commentary on every bug in the game. This one is fixed. (Source)

Cat and Scorpid changes in 3.0.8
I don’t think I was clear enough: the PTR build does not reflect the new numbers for cat and scorpid. If I remember, I will post what those new numbers are since there seems to be a lot of concern about it (but I don’t have them in front of me). (Source)

Hunter changes in 3.0.8
On the actual topic, we are pretty happy with the numbers we can generate for hunters with the changes. However, I will certainly bring up with the team that many hunters have posted (some even after testing) that the nerfs were too severe, especially to BM. (Source)

One response to “Class News for Jan. 4th”

  1. Cru

    I’d like to be able to use runestrike in raids when I’m not the one tanking. That’s a sexy 6-8k crit! Maybe make it also refresh the debuffs on the target like crusader strike used to for paladins (at least I think I remember it did that).

    Imagine how many attacks you could use when not having to use those runes to refresh your diseases or waiting on the GCD of each strike to hit the next. It gives my DK a boner thinking about it.

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