Posted by Spooner | 3 Comments
3.2 PTR build 10083 Patch notes updated

PvP
Arenas
- Beginning with season 7, players will no longer have access to the newest season’s weapons or shoulder armor and will not qualify for the Gladiator title/rewards with ratings from the 2v2 bracket alone. Ratings obtained through 3v3 and 5v5 game play will be required for these rewards, while the rest of the newest season’s items will remain available to players in all brackets (standard rating restrictions still apply).
Items: General
- Resilience: No longer reduces the amount of damage done by damage-over-time spells, but instead reduces the amount of all damage done by players by the same proportion. In addition, the amount of resilience needed to reduce critical strike chance, critical strike damage and overall damage has been increased by 15%.
Death Knight
Frost
- Blood of the North: Reduced to a 3-point talent. Increases Blood Strike and Frost Strike damage by 5/10/15%. There is now a 33/66/100% chance whenever you hit with Blood Strike or Pestilence that the Blood Rune will become a Death Rune when it activates.
Druid
- Swift Flight Form: Druids who have acquired a mount able to go 310% flight speed will now also go that speed while in this form.
Hunter
- Snake Trap: The Mind-numbing Poison effect has been reduced to a 30% increase in casting time, down from 50% to match similar effects.
Mage
- Mirror Image: Images will no longer trigger the death sound when their time expires.
Paladin
- Shield of Righteousness: Now deals 100% of shield block value as damage instead of 130%. In addition, the benefit from additional block value this ability gains is now subject to diminishing returns. Diminishing returns occur once block value exceeds 30 times the player’s level and caps the maximum damage benefit from shield block value at 34.5 times the player’s level.
Shaman
- Earth Shock: Redesigned. This spell no longer interrupts spell casting, but rather reduces melee attack speed by 10% for 8 seconds (exclusive with similar effects such as Thunder Clap).
- Wind Shock: Has been renamed Wind Shear and no longer shares a cooldown with Flame, Frost or Earth Shock.
Enhancement
- Maelstrom Weapon: Now also has a chance to reduce the cast time of Hex.
Warrior
- Shield Slam: The benefit from additional block value this ability gains is now subject to diminishing returns. Diminishing returns occur once block value exceeds 30 times the player’s level and caps the maximum damage benefit from shield block value at 34.5 times the player’s level.
Professions
Engineering
- Flying Machine: The level requirement needed to learn how to build and use this machine has been reduced to level 60, down from level 70, and the engineering skill level reduced to 300, down from 350. Material costs reduced.
Items
- Tome of Cold Weather Flying: New heirloom item. Players who have reached level 80 can now purchase this book for 1,000 gold from Hira Snowdawn, the Cold Weather Flying Trainer in Dalaran. Similar to other heirloom items, this item can be mailed to other characters of the same realm, account and faction. The book is consumed when read training the character in Cold Weather Flying. Requires level 68.
- Val’anyr, Hammer of Ancient Kings: This item’s stats and level have been increased to match the power level of healer weapons coming from the Coliseum 25-person normal difficulty instance. In addition, each time Val’anyr is equipped, Blessing of Ancient Kings will be placed on a 45-second cooldown before it can occur.
Bug Fixes
Warlock
- The visual for Demonic Circle should now despawn when the warlock dies or when the warlock otherwise loses the aura that allows transport to the circle.
Also the Isle of Conquest BG has received new changes:
The following changes have been made to Isle of Conquest. Some of these changes may appear in the build going live today, while others might not make it in until the next build.
- Added a new powerful AoE attack to the Generals.
- Added bonus honor for destroying a gate (note: this honor is only given out once when the first gate is destroyed. Destroyingadditional gates does not grant additional honor).
- Increased the range of the Flame Turrets on the Siege Engines.
- Decreased the starting reinforcement count from 400 to300.
- Achievements for the zone should all work correctly now.
- Fixed a bug that could cause the Keep Cannons to be unable to be repaired and despawn.
- Fixed a bug that was causing the alliance gate to not have collision at the start
- Lowered the movement speed of the glaive thrower (again).
Posted by Spooner | 4 Comments
Engineering QQ incoming for Patch 3.2!
Now hold your scrotch just one second here for all my little engineers saying the profession is screwed. Apparently the QQs are working. My fellow tinkerers are getting some love in this patch and here’s how:
- Your own AUCTION HOUSE IN DALARAN.
- Your own remote bank access once an house from the new repair bot.
- LOTS OF BOMBS.
- And the return of the mind control helmet OH SHIT!
So what do you think folks? I know I’m parking my shaman forever by the engineering shop in Dalaran where she’ll be continuing the great service of AH pony. Mind control helmets are going to be a lot of fun for aspiring young cliff jumpers in AB and Eye of the Storm, a belt that poops out frag bombs is a nice way to save on a few materials, and potion injectors that are going to give me 25% more health or mana from my little chugs are all very nice buffs to the best PvP profession! What do you think of these changes?
We’ve added several new changes for engineers in patch 3.2. Some of these additions may appear in the next public test realm build, and as such, we’d like to tell you what changes are coming. Please bear in mind that some of these changes may not appear in the next test build, and all of these changes are subject to revision until patch 3.2 is officially released.
Here is the latest version of the 3.2 Engineering section which will be reflected in the patch notes on our forums and website soon:
Engineering
- Added a new Mind Amplification Dish attachment for helmets, allowing engineers to control other humanoid targets. Some restrictions apply: does not work in Arenas, dish sometimes reverses targets, unable to stack with other stat-improving head enchantments and makes your helmet look… stylish?
- Added a schematic for a Goblin Welding Beam that can heal friendly mechanical or vehicle units.
- Alarm-o-Bot functionality changed. Materials required reduced.
- Box of Bombs no longer requires an anvil.
- The Cobalt Frag Bomb now incapacitates enemies within a 3-yard radius. A short cast time was added, but they are usable while moving. This change applies to any Cobalt Frag Bombs already created. The existing recipe now makes 3 at a time.
- Engineers can now learn to create a portable Wormhole Generator for Northrend. The Wormhole allows them to travel to different locations in Northrend, although the locations are sometimes in dangerous places.
- Increased benefits from Hyperspeed Accelerators, Hand-Mounted Pyro Rocket and Reticulated Armor Webbing glove modifications.
- Increased the passive bonuses provided by Springy Arachnoweave, Flexweave Underlay and Nitro Boosts.
- Increased siege damage caused by Saronite Bombs and the Global Thermal Sapper Charge.
- Mote Extractor now has innate tracking for gas clouds while it is in your inventory. Tracking of gas clouds has been removed from goggles.
- A new repair bot has been added, and his name is Jeeves. He is the ultimate gentleman robot butler, able to perform all the mundane tasks of repairing, selling and buying junk for your entire raid. Additionally, he can open bank boxes for skilled engineers (350+). Jeeves is not destroyed when used, but due to pressing engagements, can only be summoned once an hour. The schematic for this handsome robot was said to be hidden within the parts of another robot – hoping to be found by an engineer one day.
- Nitro Boosts: Now have a 5-second duration.
- Potion Injectors now increase the amount gained by 25% when used by engineers. Quantity produced by recipes for Runic Healing and Mana Injectors has been increased.
- Reduced the materials needed to create all engineering Dragonlings, and reduced their cooldowns, although they still cannot be used in Arenas.
- Significantly reduced the cooldown on MOLL-E.
- The Spynocular belt attachment has been changed to a Frag Belt. The Frag Belt periodically produces a Cobalt Frag Bomb that can be used from the belt every 10 minutes (never runs out!).
- A Steam-Powered Auctioneer has been added to the Dalaran Like Clockwork engineering shop, allowing access to one’s faction Auction House. The Steam-Powered Auctioneer was programmed with a superiority chip, and will only interact with Grand Master engineers.
- Transporter devices are no longer classified as trinkets and can be used directly from your inventory.
- The Ultrasafe Bullet Machine and Saronite Arrow Maker schematics have been simplified to create a full stack of the appropriate ammunition. No longer requires an anvil. Reduced the materials required to make this ammunition.
