Bug weapon sizes for Tauren & Humans discussed.
First up we have a little bonehead maneuver on the part of Blizzard. I don’t like to point out when they utterly fail at something but I believe in my heart of hearts that this is an error that really, a blind retarded chimp with only one leg skiing down the black diamonds could have [...]
What is the logic behind the new Heroic Badge Weapons?
Looking at the new weapons available for heroic badges and you wonder where are the swords, the maces, the bows? Looking at the weapons available you can see that they aren’t really designed to fill out every spot and with good reason. What I don’t like (although an intelligent answer) is Blizzard’s response to the [...]
Sunwell Plateau - Second Gate is now open on US realms!
Go get em tiger! M’uru is now open and available. All guilds who managed to defeat the Eredar Twins will be able to access the next to last boss of Sunwell Plateau known as M’uru. This boss had very little testing on PTR and no guilds managed to bring him down (not even close to [...]
Arena Wait Times Feedback.
When 2.4 went live Blizzard promised that they were addressing the issue of long wait times to get into an arena match. Drysc posted today looking for collective and constructive feedback from the player base. All signs point to this being a very effective and positive change so good job Blizzard, keep up the good [...]
Tauren Weapon Size Change Update.
At long last my bovine brethren, you won’t look so silly anymore. Now if only they would fix the horrible craptastic clipping on Draenei male shoulders I’ll be happy. Changes to tauren weapon size will be reverted in 2.4.2.
The original intention of the Tauren weapon size change was to reduce weapon clipping with the ground [...]
Hotifxes for this week April 7th - 13th.
Several bugs have been fixed with the Shattered Sun Pendants. (src)
• Shattered Sun Pendants of Acumen and Might will now be triggered only by spells and abilities which cause damage.
• Shattered Sun Pendant of Might will no longer break crowd control effects such as Scattershot with its triggered effect.
• Shattered Sun Pendants of Acumen, Might, [...]
Nihilum world first, Eredar Twins down!
Nihilum started their world firsts in the Sunwell by downing the Twin Eredars Lady Sacrolash and Grand Warlock Alythess today. There were no rogues in the 25-man team and they were able to down the twin bosses, their first “world first” in the new raid instance, despite EU Realms having the first Sunwell Plateau gate [...]
Patch 2.4 Live bugs and known issues: Part 2.
Here is part 2 as promised with the NPC issues, environment, UI, and other misc bugs that Blizzard has officially tagged and will fix soon.
Patch 2.4 Live bugs and known issues: Part 1.
Here is a list (although by far not comprehensive) of all the known issues for Patch 2.4. In order to avoid a freaking huge post for you all to sift through I’m breaking it down into 2 parts. this first section has the class issues and part 2 will have the UI and other misc. [...]
Sunwell Isle event progression, how many quests will it take?
The question is pretty simple. How many daily quests do you need to complete a single % of the offensive? Drysc went ahead and gave a vague answer but still, he’s not lying. Blizzard has never really been the type to give out exact numbers (with good reason) but I’ll let you take this statement for [...]
The results are in for March’s Poll.
The question was: Has your class been broken as a result of Patch 2.4? I was pretty surprised at all the QQ and the results of the poll.
39% said Yes, the patch has broken my class.
26% said No, the patch hasn’t broken my class.
35% like me were thinking Arby’s and couldn’t comment otherwise.
I severely doubt [...]
Awesome yet annoying news regarding the Combat log in 2.5
Alright, so I imagine that if they knew ahead of time the amount of rage and bullshit (scrotum& taint right Paul?) that would accompany the new revamped Combat Log that went live in 2.4, they would have never released it.
So learning from their mistakes, Blizzard has decided in patch 2.5 they will completely revert all [...]
Doom Lord Kazzak is here to stay.
So heads up to all my people out there in Hellfire doing the new daily quests and getting reamed by Kazzak.
Q u o t e:
Are there any plans to reposition Kazzak or to move the new daily quests? It kind of sucks trying to do them when some idiot aggros him and everyone in the [...]
The Daily Spoon: A return to PVP, the reign of terror.
I was (and still am) always a very big fan of PVP. It’s just something that always seemed exciting to me. Fighting an opponent that actually has a brain and emotion and can at time be totally unpredictable. PVP is a great way to learn the limitations and survivability of your class. I’m by no [...]
BYOB: New bombing run quest breakdown.
Hey listen up, I want to make sure that this is perfectly clear. There are going to be tons of other people doing the new daily quests (just like the Ogrila and Netherwing ones when they were brand new) so ganking and competition for mobs is going to be really fierce.
One very good way to [...]
Quick bug report with sounds & priests.
Something changed (intentionally or otherwise) in 2.4 was that Power Word: Shield now has some obnoxious as hell sound to it. As well it apparently is heard throughout the zone if anybody uses PW: Shield.
I have confirmation that the sound change for PW: Shield is in fact a bug and will be fixed in [...]
Sunwell Isle server progression.
Each phase, and the subsequent “add ons” for each phase (anvil, alchemy table, etc.) require a set number of turn ins of the specific quests that fund them. There’s no mechanic that increases that number. So no, a realm with a higher population is not handicapped.
There is however a mechanic that will auto-complete each [...]
Hotfixes updated list for 3/29 by Drysc.
This thread will remain updated throughout the week of March 24 - March 30 with any notable hotfixes.
Here is an updated list of all the current applied hotfixes as of today the 29th.
Hotfixes applied and active:
Players are no longer able to accept the quests “Blood for Blood” and “Blast the Gateway” without first [...]
Premades get owned in Patch 2.4
This was something of an undocumented change that really, I am in love with. I think that the majority of the population as well is overjoyed but I DO sympathize with the hardcore PVP players out there because the game has DRAMATICALLY changed it’s PVP face since classic. Even AV has been changed where you [...]
Player character models were tweaked a bit, intentionally.
People have been noticing something weird with their characters. Specifically female humans. I’ll try to keep my jokes PG but good God this is too easy.
In this particular screenshot (I snagged off the forums much love and thanks to Annabel for posting these on the thread). It kind of looks like in the BEFORE picture [...]
Big list of bugs Part DUEX!
Yeehaw! Ok enough of that. So once more we are going to wade hip deep in bugs. Some of these reported issues are intended like the boars in shadowmoon and such, and the rest are flat out errors like quests not giving rewards.
UI issue: Players death not showing in combat log (src)
This is fixed for [...]
More rolling restarts due today 3/28.
All of these rolling restarts are taking place to issue the hot-fixes this patch desperately needs for bug and glitch repair. The list of hot-fixes is coming up in about 2 minutes soon as I write it up.
We will be performing rolling restarts on all realms beginning Friday, March 28 at 5:00AM PDT. Realms [...]
2.4 Undocumented changes.
Ok people this post is going to quite lengthy as there are A LOT of undocumented changes. I’ll go ahead and put the class changes above the cut and the remainder beneath. Some of these changes I already reported in individual posts concerning them but for the sake of argument they’ll be here too.
Druid
• [...]
Sunwell Plateau World firsts on live servers!
Hey a major thank you to the incredible work going on over at World of Raids in keeping the data feed flowing; can’t stop the message. here’s a listing that will be updated soon as it can with the 1st three kills on the new 25 man raid bosses.Â
For players who might wonder, Sk-Gaming pve [...]
The incredible shrinking gear. Patch 2.4 graphics bugs suck.
Hortus says that the changes to weapon sizes and shoulders etc are intended (partially as some are legit bugs).
Tauren 2 Handed weapons, Female human and Male Dwarf 1 handed weapons are all intended changes. As I have said before If you do not like it please post in the general or suggestions forum. Posting [...]
Bug list for 2.4: I’d rather be infested with Koalas…
Cutest infestation ever.
So welcome to hell. Addons are still slowly coming up one by one as their creators are dealing with the plethora of bugs and glitches in the game. Here is a quick list of the most high profile and prevalent bugs in the game right now.
Holy Light macro not working: Thanks for [...]
Fixing combat log spam when you zone by Slouken.
Why can’t they just fix the new Combat Log in the first place instead of making us work with these long and annoying workarounds?
Low population realms worried about Sunwell event.
The Sunwell event and unlocking of goodies in the new zone is a point of concern for players on low-population realms because there simply not enough people to turn in dailies and get the ball rolling. I know my server is at 91% as of this morning and should be well into Phase 2 by [...]
Rolling restarts overnight and server ID problems.
Last night there were some rolling restarts for many realms, I breifly touched on this during the day but apparently things got worse as the night progressed. I wasn’t on an affected server and so can’t speak from personal experience but I have been doing some snooping and the issue has been resolved.
Instead of realm [...]
Void Reaver working as intended, sorta.
People were shocked on Tuesday night (and again last night) when Void Reaver no longer targeted or faced players before launching an orb. There are also reports that invisible orbs are spawning from the ground and that sometimes VR launches two at a time. Obviously this is making the fight more difficult than it used [...]









