Aug 4, 2009

Posted by Spooner | 1 Comment

WoW Patch 3.2 Official Trailer & Wallpaper

WoW Patch 3.2 Official Trailer & Wallpaper

1600x1200Not exactly sure if the realms are online right now, there was a bit of extended maintenance going on so you might as well go into the game expecting there to be lag and possible server crashing and such. This is the fate of major content patches since the beginning of WoW so this shouldn’t be anything new or aggravating.

To tide you over you can always just read up on things, keep bashing your virtual skull against an authenticating screen, or watch my Aion videos (kidding, not really go watch them). For the most ardent sodomites we have an official feature page done by Blizzard for their Patch 3.2 Call of the Crusade. Here’s the trailer and a rather excellent looking desktop wallpaper.

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Jun 29, 2009

Posted by Spooner | 4 Comments

Engineering QQ incoming for Patch 3.2!

Engineering QQ incoming for Patch 3.2!

fuck-yallNow hold your scrotch just one second here for all my little engineers saying the profession is screwed. Apparently the QQs are working. My fellow tinkerers are getting some love in this patch and here’s how:

  • Your own AUCTION HOUSE IN DALARAN.
  • Your own remote bank access once an house from the new repair bot.
  • LOTS OF BOMBS.
  • And the return of the mind control helmet OH SHIT!

So what do you think folks? I know I’m parking my shaman forever by the engineering shop in Dalaran where she’ll be continuing the great service of AH pony. Mind control helmets are going to be a lot of fun for aspiring young cliff jumpers in AB and Eye of the Storm, a belt that poops out frag bombs is a nice way to save on a few materials, and potion injectors that are going to give me 25% more health or mana from my little chugs are all very nice buffs to the best PvP profession! What do you think of these changes?

We’ve added several new changes for engineers in patch 3.2. Some of these additions may appear in the next public test realm build, and as such, we’d like to tell you what changes are coming. Please bear in mind that some of these changes may not appear in the next test build, and all of these changes are subject to revision until patch 3.2 is officially released.

Here is the latest version of the 3.2 Engineering section which will be reflected in the patch notes on our forums and website soon:

Engineering

  • Added a new Mind Amplification Dish attachment for helmets, allowing engineers to control other humanoid targets. Some restrictions apply: does not work in Arenas, dish sometimes reverses targets, unable to stack with other stat-improving head enchantments and makes your helmet look… stylish?
  • Added a schematic for a Goblin Welding Beam that can heal friendly mechanical or vehicle units.
  • Alarm-o-Bot functionality changed. Materials required reduced.
  • Box of Bombs no longer requires an anvil.
  • The Cobalt Frag Bomb now incapacitates enemies within a 3-yard radius. A short cast time was added, but they are usable while moving. This change applies to any Cobalt Frag Bombs already created. The existing recipe now makes 3 at a time.
  • Engineers can now learn to create a portable Wormhole Generator for Northrend. The Wormhole allows them to travel to different locations in Northrend, although the locations are sometimes in dangerous places.
  • Increased benefits from Hyperspeed Accelerators, Hand-Mounted Pyro Rocket and Reticulated Armor Webbing glove modifications.
  • Increased the passive bonuses provided by Springy Arachnoweave, Flexweave Underlay and Nitro Boosts.
  • Increased siege damage caused by Saronite Bombs and the Global Thermal Sapper Charge.
  • Mote Extractor now has innate tracking for gas clouds while it is in your inventory. Tracking of gas clouds has been removed from goggles.
  • A new repair bot has been added, and his name is Jeeves. He is the ultimate gentleman robot butler, able to perform all the mundane tasks of repairing, selling and buying junk for your entire raid. Additionally, he can open bank boxes for skilled engineers (350+). Jeeves is not destroyed when used, but due to pressing engagements, can only be summoned once an hour. The schematic for this handsome robot was said to be hidden within the parts of another robot – hoping to be found by an engineer one day.
  • Nitro Boosts: Now have a 5-second duration.
  • Potion Injectors now increase the amount gained by 25% when used by engineers. Quantity produced by recipes for Runic Healing and Mana Injectors has been increased.
  • Reduced the materials needed to create all engineering Dragonlings, and reduced their cooldowns, although they still cannot be used in Arenas.
  • Significantly reduced the cooldown on MOLL-E.
  • The Spynocular belt attachment has been changed to a Frag Belt. The Frag Belt periodically produces a Cobalt Frag Bomb that can be used from the belt every 10 minutes (never runs out!).
  • A Steam-Powered Auctioneer has been added to the Dalaran Like Clockwork engineering shop, allowing access to one’s faction Auction House. The Steam-Powered Auctioneer was programmed with a superiority chip, and will only interact with Grand Master engineers.
  • Transporter devices are no longer classified as trinkets and can be used directly from your inventory.
  • The Ultrasafe Bullet Machine and Saronite Arrow Maker schematics have been simplified to create a full stack of the appropriate ammunition. No longer requires an anvil. Reduced the materials required to make this ammunition.

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Jun 24, 2009

Posted by Spooner | 1 Comment

New Patch 3.2 Achievements

New Patch 3.2 Achievements


Call of the Crusade 10-Player Raid


Call of the Crusade (10 player)
Defeat every boss in the Trial of the Crusader in 10-player mode.
Call of the Grand Crusade (10 player)
Defeat every boss in the Trial of the Grand Crusader in 10-player Heroic mode.
Upper Back Pain (10 player)
Defeat Icehowl with 2 Snobolds on the back of raid members in 10-player mode.
Resilience Will Fix It (10 player)
Kill the enemy heroes within 60 seconds of each other in 10-player mode.
Double Time (10 player)
Defeat the Twin Val’kyr within 2 minutes in 10-player mode.
The Traitor King (10 player)
Kill 12,000 Swarm Scarabs with spikes in 10-player mode.
A Trubute to Skill (10 player)
In the Call of the Grand Crusade, reach a Tribute Chest with 25 attempts remaining in 10-player Heroic mode.
A Tribute to Mad Skill (10 player)
In the Call of the Grand Crusade, reach a Tribute Chest with 45 attempts remaining in 10-player Heroic mode.
A Tribute to Insanity (10 player)
In the Call of the Grand Crusade, reach a Tribute Chest with 50 attempts remaining in 10-player Heroic mode.

Call of the Crusade 25-Player Raid


Call of the Crusade (25 player)
Defeat every boss in the Trial of the Crusader in 25-player mode.
Call of the Grand Crusade (25 player)
Defeat every boss in the Trial of the Grand Crusader in 25-player Heroic mode.
Upper Back Pain (25 player)
Defeat Icehowl with 4 Snobolds on the back of raid members in 25-player mode.
Resilience Will Fix It (25 player)
Kill the enemy heroes within 60 seconds of each other in 25-player mode.
Double Time (25 player)
Defeat the Twin Val’kyr within 2 minutes in 25-player mode.
The Traitor King (25 player)
Kill 12,000 Swarm Scarabs with spikes in 25-player mode.
A Tribute to Skill (25 player)
In the Call of the Grand Crusade, reach a Tribute Chest with 25 attempts remaining in 25-player Heroic mode.
A Tribute to Mad Skill (25 player)
In the Call of the Grand Crusade, reach a Tribute Chest with 45 attempts remaining in 25-player Heroic mode.
A Tribute to Insanity (25 player)
In the Call of the Grand Crusade, reach a Tribute Chest with 50 attempts remaining in 25-player Heroic mode.


Isle of Conquest


Isle of Conquest Veteran
Complete 100 victories in Isle of Conquest.
Isle of Conquest Victory
Win Isle of Conquest.
Isle of Conquest All-Star
In a single Isle of Conquest battle, assault a base, defend a base, capture a mine, destroy a vehicle and kill a player.
Resource Glut
Win Isle of Conquest while your team controls the Cobalt Mine and Oil Refinery.
Mine
Win Isle of Conquest while controlling the Cobalt Mine, Oil Refinery, Shipyard, Siege Workshop and Zeppelin Base.
Four Car Garage
In Isle of Conquest, control the following vehicles:
A-bomb-inable
In Isle of Conquest use 5 Saronite Bombs on the enemy gates
A-bomb-ination
In Isle of Conquest use the Huge Saronite Bombs on the enemy gates
Mowed Down
In Isle of Conquest, destroy 10 vehicles and 100 players with turrets.
Cut the Blue Wire… No the Red Wire!
In Isle of Conquest, disarm 25 bombs.
All Over the Isle
Within a single Isle of Conquest battle, kill a player at each of the following locations:
Back Door Job
In Isle of Conquest, enter the enemy courtyard while their gate still stands.
Demolition Derby
Destroy the following vehicles in Isle of Conquest
Glaive Grave
In Isle of Conquest, kill 10 players with a Glaive Thrower without dying.
Master of Isle of Conquest
Complete the Isle of Conquest achievements listed below.

Feats of Strength


The Marine Marine
Proud owner of Grunty’s Heavy Murloc Egg from the 2009 BlizzCon.
Furious Gladiator’s Frostwyrm
Obtain the Furious Gladiator’s Frostwyrm from Arena Season 6 of Wrath of the Lich King.
Relentless Gladiator’s Frostwyrm
Obtain the Relentless Gladiator’s Frostwyrm from Arena Season 7 of Wrath of the Lich King.
Furious Gladiator
Achieved Furious Gladiator title.
Relentless Gladiator
Achieved Relentless Gladiator title.
Jade Tiger
Logged in during the Jade Tiger giveaway.
Onyx Panther
Proud owner of an Onyx Panther.
Grand Black War Mammoth
Obtain a Grand Black War Mammoth.
A Brew-FAST Mount
Obtain an epic Brewfest mount.
Winterspring Frostsaber
Obtain a Winterspring Frosaber.
Venomhide Ravasaur
Obtain a Venomhide Ravasaur.

Pilgrim’s Bounty


Pilgrim
Complete the Pilgrim’s Bounty achievements listed below.
Reward: Pilgrim Title & Plump Turkey Pet
Pilgrim
Complete the Pilgrim’s Bounty achievements listed below.
Reward: Pilgrim Title & Plump Turkey Pet
“FOOD FIGHT!”
Bounce food off a fellow feaster’s head at a Bountiful Table.
Now We’re Cookin’
Cook up one of every Pilgrim’s Bounty dish.
Now We’re Cookin’
Cook up one of every Pilgrim’s Bounty dish.
Pilgrim’s Paunch
Acquire the Spirit of Sharing from a complete Bountiful Table feast at every Alliance capital.
Pilgrim’s Paunch
Acquire the Spirit of Sharing from a complete Bountiful Table feast at every Horde capital.
Pilgrim’s Peril
While wearing either a Pilgrim’s Dress, Robe, or Attire, take a seat at each enemy capital’s Bountiful Table.
Pilgrim’s Peril
While wearing either a Pilgrim’s Dress, Robe, or Attire, take a seat at each enemy capital’s Bountiful Table.
Pilgrim’s Progress
Complete each of the Pilgrim’s Bounty dailies.
Pilgrim’s Progress
Complete each of the Pilgrim’s Bounty dailies.
Sharing is Caring
Pass one of every dish at a Bountiful Table.
Terokkar Turkey Time
Defeat Talon King Ikiss while wearing a Pilgrim’s Hat and either a Pilgrim’s Dress, Robe, or Attire.
The Turkinator
Hunt enough Wild Turkeys quickly enough to gain Turkey Triumph.
Turkey Lurkey
Blast those dirty, sneaking Rogues with your Turkey Shooter.


Vault of Archavon


Koralon the Flame Watcher
Defeat Koralon the Flame Watcher on Normal Difficulty.
Heroic: Koralon the Flame Watcher
Defeat Koralon the Flame Watcher on Heroic Difficulty.


Pirate Day / Day of the Dead


The Captain’s Booty
Drink with the Dread Captain Demeza to join her crew during Pirates’ Day.
Dead Man’s Party
Dance with Catrina to become a skeleton during the Day of the Dead.

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Jun 12, 2009

Posted by Spooner | 5 Comments

UPDATED – New “Isle of Conquest” Battleground details!

UPDATED – New “Isle of Conquest” Battleground details!

isleofconquestEarlier today this was discovered on the WoW – Taiwan website and I expect this to hit the US and EU websites relatively soon! The new battleground may just be the last, best hope for PvP in the battlegrounds.

Update 1: Saw this over at WoWRaid and they in turn got it translated by Curll from Scrolls of Lore. I’ll update again when the information hits the English speaking sites and hopefully they’ll include some images or something.

Update 2: Post information confirmed by European WoW forums.

Update 3: On the official US page http://www.worldofwarcraft.com/info/underdev/3p2/isleofconquest.xml

An island somewhere off the shores of Northrend. A rock, hardly worth a second look. But as insignificant as it may seem, this is no ordinary place. A sound of thunder as waves crash endlessly against rocky cliffs; a sound of fury as swords clash on the blood-stained fields of this island on the edge of forever.

Welcome to the Isle of Conquest.

The ongoing struggle between Horde and Alliance has turned many once peaceful (and some not-so peaceful) places into theaters of constant war. The Isle of Conquest is the latest such place, set to be the location of a battle of epic proportions over the island’s precious resources.

An Alliance and a Horde general are fighting for dominance, overseeing the action from the safety of their keeps. Whichever side manages to eliminate the enemy general first will triumph on the island; failure to protect your leader will bring shame, dishonor, and defeat. There is no peace accord here, and it’s an all-out war between the factions.

Once More into the breach…

Isle of Conquest, a new battleground scheduled to make its debut in the upcoming content patch, Call of the Crusade, will pitch teams of up to 40 players against each other in a massive battle over this small island off Northrend’s northern coast. To win, your team will need to make use of the island’s unique strategic locations including an oil derrick, a siege workshop, and a fully equipped airship hangar. You will deploy devastating siege weaponry on the field; Light have mercy on anyone caught between you and your ultimate target, the general holed up in the enemy keep.

There are five points of interest on the Isle of Conquest for the factions to battle over. Each one offers its own benefits and strategic value. Which one will you claim for your side, and will it be enough to ensure victory?


Capture Locations

Consider your options before storming out of your keep to confront the enemy head-on. Spread throughout the Isle of Conquest are several capturable locations (as seen on the map), each granting a unique strategic advantage to your team.

The Oil Derrick: Located on the northwestern end of the island, this smudge in the Frozen Sea produces enough black gold to run a thousand siege engines. Taking this resource garners precious reinforcements and a continuous flow of honor to the side that controls it.

The Cobalt Mine: This snow-covered assembly, located on the southeastern end of the island, hides untapped supplies that must be harvested. Taking this resource grants reinforcements and a continuous flow of honor to the side that controls it.

The Docks: The western shore’s docks will further expand your selection of siege weapons with the devastating new Glaive Thrower and the Catapult. Unleash the destruction of the Glaive Thrower upon the walls of the keep, or launch your invading party over the walls to assault the keep from within.

The Airship Hangar: This sturdy steel structure stands on the peak of Mt. Conquest overlooking the eastern side of the island, allowing players to board the airship docked there. This devastating weapon of war is capable of raining death upon the heads of your enemies and destroying enemy defenses. Once onboard the airship, players will find it comes equipped with parachutes enabling a strike team to drop into the enemy keep from above.

The Siege Workshop: Situated right between the Alliance base and the Horde base, this siege workshop occupies a strategic hot spot. Seizing it grants the controlling party the ability to utilize an arsenal of siege vehicles perfectly suited to reducing the enemy keep’s walls to dust and ashes.

Graveyards: There are five graveyards in the Isle of Conquest that are attached to different points of interest on the map: the Horde base, the Alliance base, an oil spill island in the center of the map (attached to the siege workshop), the northeast corner (attached to the airship hangar), and the southwest corner (attached to the docks).


Main Objectives

The Keeps: The Horde and Alliance keeps sit at opposite ends of the island. These citadels host four easily accessible defensive cannons set on the ramparts, capable of unleashing hot fury onto oncoming attackers. Additional explosives sit safely stowed in the base of the keep along the back wall. At least, they’re safe as long as they don’t fall into enemy hands. If they do, though, they can be employed to bring the stone walls down from within.

The General: Holed up behind the keeps’ massive walls, the generals command their forces from a position of relative safety. Should the keep fall and the general be slain, the Isle of Conquest will fall to the victor.

Reinforcements: Isle of Conquest uses a reinforcements system similar to that of Alterac Valley. The clock is ticking and every individual counts. If too many of your comrades fall to the enemy the battle will end in defeat. Killing enemy players will reduce their reinforcements by one for each kill, Once your faction’s reinforcements reach their limit, so too does your bid for control of the island and the wealth of resources you’ve fought so hard over.

An island somewhere off the shores of Northrend. A rock, hardly worth a second look. A test of strength. A chance to prove your might, to crush your enemies, to make a difference, a chance for endless glory and conquest.

Will you seize it?

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