Warrior Tanking Concerns Q&A Session in Wrath of the Lich King (Sept. 5th)
Here’s my #1 concern as a tanking warrior… Our threat scales very, very, VERY badly. If we outgear an instance, we’re next to useless.
More dps will definitely help — it generates a lot of rage. But we’re still looking at granting more rage based on dodge and parry too. As far as your threat scaling badly in the endgame content, more dps and AP scaling on things like Sunder and Conc Blow will help with that too.
Why do you feel this Tier 9 talent is any better or different than what we have been doing with intercept and intervene? Managing the rage is easy for both of those so please don’t go down that route.
It’s up more often, provides a stun and generates more rage. Warbringer will generate rage. Trust me.
Can you confirm that we’ll be able to do this without having to switch gear?
Yes. That is the goal. Prot pallies too. You won’t be doing as much damage as an Arms warrior, but you shouldn’t be standing around wishing you had enough rage to have fun. You will likely also keep your shield on when soloing, though some warrirors do this on Live. To be honest, I am a little nervous that when we next do our tests, Prot’s dps is going to be higher than Arms. That’s probably overkill, and you might laugh at the thought, but that’s the degree of changes we’re talking about. (And we would certainly readjust if that ends up being the case.)
Paladins cant heal without changing gear.
They can’t keep a MT up like a Holy paladin can. But the design is to let them do something when they aren’t tanking. The situation should be much better in Lich King (while still making sure Holy healing >> Prot healing).
That’s the point, if I’m reading Ghost correctly she’s implying that all 4 tanks should have backup options when they don’t have to actively tank, so that they aren’t useless when their mob dies. Ferals and DKs are already able to switch to effective DPS pretty easily, and Ghost seems to be saying that prot warriors (and I assume prot paladins) should be able to as well. I’m just trying to make sure that this means mid-fight, otherwise the DKs and Ferals have a big advantage in multi-mob bossfights.
I’m not saying you can bring 6 tanks to Naxx and kill Saphiron. But if you have 2 tanks and go to a single tank fight, the other tank should be able to do something other than skill up their trade skills. (src)



















