Class Changes in Build 8885 of the Wrath of the Lich King Beta: Warrior

… WEAPON THROW! Man that’s funny, and awesome, more and more we are becoming as the barbarians of diablo and I LOVE IT.

Arms

  • Trauma has been moved from Tier 9 to Tier 6
  • Sudden Death has been moved from Tier 6 to Tier 9.
  • Strength of Arms has been moved from Tier 8 to Tier 7

Fury

  • Precision has been moved from Tier 7 to Tier 5
  • Rampage now affects all party and raid members within 45 yards (old: 20 yards).

Protection

  • Shockwave now deals damage equal to 50% of the AP of the Warrior (old: 25%)
  • Sword and Board: When your Devastate and Shield Slam abilities deal damage they have a 3/6/9/12/15% (old: 2/4/6/8/10%) chance of refreshing the cooldown of your Shield Slam ability and reducing its cost by 100% for 5 sec.
  • Safeguard moved from Tier 8 to Tier 7, Rank 3 removed: Now Reduces damage taken by the target of your Intervene ability by 30/60% (old: 20/40/60%) for 6 sec. In addition, your Charge, Intercept and Intervene abilities have a 50/100% (old: 33/66/100%) chance to remove all movement impairing effects when used.
  • Critical Block: Your successful blocks have a 10/20/30% chance to block double the normal amount and increases your chance to critically hit with your Shield Slam ability by an additional 5/10/15%.
  • Improved Defensive Stance reduced to 2 ranks: While in Defensive Stance all spell damage is reduced by 3/6% and when you Block, Parry or Dodge an attack you have a 50/100% chance to become Enraged, increasing melee damage caused by 5/10% for 12 sec.
  • Vigilance’s Taunt refreshing effect increased to the next 3 attacks and lasts 30 minutes.
  • Improved Shield Wall: Increases the damage reduction of your Shield Wall ability by an additional 5/10% and reduces the cooldown by 30/60 secs.
  • Puncture Rank 3 removed
  • Improved Disarm reduced to 2 ranks: Reduces the cooldown of your Disarm and Shield Break abilities by 10/20 secs (old: 5/10 secs) and causes the target to take an additional 5/10% (old: 4/7%) damage while disarmed.
  • Improved Revenge reduced to 2 ranks: Increases damage of your Revenge ability by 10/20% (old: 8/16%) and gives a 25/50% (old: 10/20%) chance to stun the target for 3 sec.
  • Toughness: Increases your armor value from items by 2/4/6/8/10% and reduces the duration of all movement slowing effects by 10/20/30/40/50%.

Additional Changes

  • New ability: Weapon Throw (level 80): Throws your weapon at the enemy causing damage equal to 100% of AP. This ability causes high threat. 30 yd range, 0.5 sec cast, 20 sec cooldown
  • New ability: Enraged Assault (level 75): A furious assault that consumes an Enrage effect on the warrior and attacks with all weapons. Can only be used while Enraged. 15 Rage, 5 yd range, Instant, 10 sec cooldown
  • Execute damage has been slightly reduced, now scales with 20% of your AP.
  • Battle Shout now affects your raid members.
  • Shield Block duration increased from 5 seconds to 10 seconds.
  • Revenge damage has been slightly reduced, now scales with 9.5% of your AP.
  • Shield Wall damage reduction has been changed from 60% to 50%.
  • Disarm rage cost changed from 20 to 15.
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