Class Changes in Build 8885 of the Wrath of the Lich King Beta: Warrior
… WEAPON THROW! Man that’s funny, and awesome, more and more we are becoming as the barbarians of diablo and I LOVE IT.
Arms
- Trauma has been moved from Tier 9 to Tier 6
- Sudden Death has been moved from Tier 6 to Tier 9.
- Strength of Arms has been moved from Tier 8 to Tier 7
Fury
- Precision has been moved from Tier 7 to Tier 5
- Rampage now affects all party and raid members within 45 yards (old: 20 yards).
Protection
- Shockwave now deals damage equal to 50% of the AP of the Warrior (old: 25%)
- Sword and Board: When your Devastate and Shield Slam abilities deal damage they have a 3/6/9/12/15% (old: 2/4/6/8/10%) chance of refreshing the cooldown of your Shield Slam ability and reducing its cost by 100% for 5 sec.
- Safeguard moved from Tier 8 to Tier 7, Rank 3 removed: Now Reduces damage taken by the target of your Intervene ability by 30/60% (old: 20/40/60%) for 6 sec. In addition, your Charge, Intercept and Intervene abilities have a 50/100% (old: 33/66/100%) chance to remove all movement impairing effects when used.
- Critical Block: Your successful blocks have a 10/20/30% chance to block double the normal amount and increases your chance to critically hit with your Shield Slam ability by an additional 5/10/15%.
- Improved Defensive Stance reduced to 2 ranks: While in Defensive Stance all spell damage is reduced by 3/6% and when you Block, Parry or Dodge an attack you have a 50/100% chance to become Enraged, increasing melee damage caused by 5/10% for 12 sec.
- Vigilance’s Taunt refreshing effect increased to the next 3 attacks and lasts 30 minutes.
- Improved Shield Wall: Increases the damage reduction of your Shield Wall ability by an additional 5/10% and reduces the cooldown by 30/60 secs.
- Puncture Rank 3 removed
- Improved Disarm reduced to 2 ranks: Reduces the cooldown of your Disarm and Shield Break abilities by 10/20 secs (old: 5/10 secs) and causes the target to take an additional 5/10% (old: 4/7%) damage while disarmed.
- Improved Revenge reduced to 2 ranks: Increases damage of your Revenge ability by 10/20% (old: 8/16%) and gives a 25/50% (old: 10/20%) chance to stun the target for 3 sec.
- Toughness: Increases your armor value from items by 2/4/6/8/10% and reduces the duration of all movement slowing effects by 10/20/30/40/50%.
Additional Changes
- New ability: Weapon Throw (level 80): Throws your weapon at the enemy causing damage equal to 100% of AP. This ability causes high threat. 30 yd range, 0.5 sec cast, 20 sec cooldown
- New ability: Enraged Assault (level 75): A furious assault that consumes an Enrage effect on the warrior and attacks with all weapons. Can only be used while Enraged. 15 Rage, 5 yd range, Instant, 10 sec cooldown
- Execute damage has been slightly reduced, now scales with 20% of your AP.
- Battle Shout now affects your raid members.
- Shield Block duration increased from 5 seconds to 10 seconds.
- Revenge damage has been slightly reduced, now scales with 9.5% of your AP.
- Shield Wall damage reduction has been changed from 60% to 50%.
- Disarm rage cost changed from 20 to 15.



















