Shaman Discussions/Changes in Wrath of the Lich King (Oct 2nd)
Ghostcrawler lets loose on Enhancement Shaman Changes
Here are our concerns: Lavaburst makes scaling from spell damage so good that Enhancement shamans were debating wearing Elemental gear. Enhancement shamans were also looking at using caster daggers to maximize procs. Both of these trends would cause us severe item headaches down the road and also don’t fit the kit of the tree.
We’re changing Maestrom Weapon to no longer affect Lavaburst. We are also changing the proc rate to a proc per minute mechanic instead of a chance on hit.
To compensate for lost damage, we are raising Flurry back up to 30% max haste and raising Dual Wield back up to 6% hit.
I don’t expect this news to be popular based on previous receptions to my posts here, but I remain an eternal optimist that you’ll eventually come to realize that we are trying to get all of the classes balanced. Please try to keep that in mind. (src)
Enhancement - Some recent nerfs to physical damage might be undone
We’re still not happy with how pushed Enhancement feels towards caster gear and feeling like a caster in general. We want to keep the spell damage in there, but it will probably end up being less to push Enhance back towards melee. This might let us undo some of the recent nerfs to physical damage, but no promises until we get things to a state that we like. (src)
Enhancement - Spirit Wolves
The last numbers I saw, the wolves did fairly nice dps. They do scale their strength, stamina and resistance from yours and inherit your hit. We can make sure nothing broke though.
They are intended to be burst damage, like the elementals. The root breaking is useful and the healing is a little bonus. The taunt will probably always be pretty situational, but the idea was you might be able to save the day sometimes if adds are running amuck. (src)



















