For my Priests! WotLK Beta Feedback and News
Once more guys you know I’m pulling for ya. Here’s as much as I can scrape from the grimy walls of the Priest forums over on the WotLK Beta.
Mind Sear’s mana cost too high?
If you’ve noticed a lot of the ranks have similar mana costs, though I do agree Mind Sear’s mana cost seems particularly high… I’ve been assured that the mana costs for the new ranks of spells and for the new spells are accurate in relation to the mana pools players will have with the new itemization. We’ll make sure the mana cost isn’t offensive when we do some internal raid testing in the coming weeks. We also made the ability not work on the primary target because we didn’t want Mind Sear to be used as a ghetto Mind Flay and because we found it was annoying when the target you were casting Mind Sear on died, causing you to re-cast it. There’s also some interesting gameplay for the ability that you may not of thought of yet. (src)
Threat generation of Aegis/Shields
I am concerned about this, and will make sure it’s not too much of a problem. If it is, we can always do a glyph or talent that causes the target to regen rage/runic power etc. when they absorb damage through your spells. That will be a last resort, however. (src)
Glyphs soon
We’re actually doing Priest glyphs now, get your ideas in before it’s too late!! (src)



















