Hunter Discussion/Changes in Wrath of the Lich King (Oct 2nd)

Pet level rate change
We just recently increased the pet level rate. Pets needed 1/16th of hunter experience to gain a level, but don’t benefit from quests or rest. Those two account for a lot of experience, especially at higher levels (where quest content tends to be denser).

We changed the experience needed for 1/10th. You should notice a big jump in pet level rates. I am not sure if that change got in the most recent data push. (src)

New Growl rank added
We recently added a new rank of Growl. Once we have the final numbers in for it, that should help with threat a great deal. (src)

Ghostcrawler Q&A (src)

  • Polar Bear Cub — This wasn’t intended to be a tamable pet, and it looked ridiculous.
  • Black Arrow — This was an ability we were experimenting with. It isn’t actually in the plan for hunters at this point in time. Usually we hide internal abilities better, but we’re trying to get beta builds out quickly and this one slipped through the cracks.
  • Freezing Trap — The intent was that this trap break on a flat damage amount. However, we found that pets did not respect traps set up that way as CC and would happily break them. When and if we get the pet AI fixed, we’ll revert it to the less fragile form of the trap.
  • Lock and Load — The design we settled on is 2/4/6, making it better than Nightfall (for comparison). If it’s too low, we’ll adjust it.
  • Aimed Shot — The intention is that it is better than Multi-Shot against a single target, and that the two share a cooldown so that hunter shot rotations don’t get back into crazy land too quickly again. It should not reset your auto shot and should have the same cooldown as Multi Shot. It apparently isn’t doing that on your version of the beta build. It will next build.
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2 Responses to “Hunter Discussion/Changes in Wrath of the Lich King (Oct 2nd)”

  1. I believe that the pet experience is a typo. I think it’s currently 1/6 or 16% reducing it to 1/10 or 10%. It wouldn’t be a reduction if it was moving from 1/16 or 6% to 10% that would be in increase in XP required.

    I think Blizz either fails at math or talking. :)

  2. Good call Elgar… as I read more and more blue posts, I really start to wonder…

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