Druid
Balance
Skills
- Barkskin is now usable in all forms.
Talents
- Earth and Moon (Tier 10) changed so your Wrath and Starfire spells have a 100% chance to apply the Earth and Moon effect. It now also increases your spell damage by 1/2/3/4/5%. (Previously had a 20/40/60/80/100% chance to apply the Earth and Moon Effect)
- Eclipse (Tier 9) changed so when you critically hit with Starfire, you have a 33/66/100% chance of increasing damage done by Wrath by 10%. (Previously 20/40/60% chance)
- Improved moonkin Aura (Tier 7) gives 3% spell haste for all ranks and now you gain 5/10/15% of your spirit as additional spell damage.
- Improved Faerie Fire (Tier 7) increases your critical strike chance against targets afflicted with Faerie Fire by 1/2/3%.
- Nature’s Splendor (Tier 3) changed to – When you cast Moonfire, Insect Swarm, Rejuvenation, Regrowth or Lifebloom you have a 33/66/100% chance to increase it’s duration by 3 sec.
Feral Combat
Skills
- Shred – Effects which increase Bleed damage also increase Shred damage.
- Maul – Effects which increase Bleed damage also increase Maul damage.
- Bash now interrupts spell casts for 3 sec.
Talents
- Berserk (Tier 11) no longer causes your Mangle (Bear) and Maul attacks to hit up to 3 targets
- Predatory Instincts (Tier 8 ) reduces the damage taken by area of effect attacks by 3/6/9/12/15%. (Previously increased your chance to avoid them)
- Protector of the Pack (Tier 8 ) damage reduction is now at 3% for each party member across all ranks.
- Improved Leader of the Pack (Tier 7) – In addition, you gain 4% of your maximum mana when you benefit from Improved Leader of the Pack heal.
- Feral Charge (Cat) (Tier 5) – Causes you to leap behind an enemy, dazing them for 3 sec. 30 second cooldown.
- Faerie Fire (Feral) (Tier 3) now deals damage and causes extra threat while in bear form.
- Brutal Impact (Tier 2) now reduces the cooldown of bash by 15/30 sec in addition to its previous effect.
Restoration
Skills
- Gift of the Wild now affects the whole raid.
- Lifebloom healing reduced. Mana cost increased. (Check Skill list for details)
Talents
- Flourish renamed Wild Growth.
- Wild Growth (Tier 11) – Heals up to 5 friendly party or raid members within 15 yards of the target for 350 over 7 sec. The amount healed is applied quickly at first, and slows down as the Wild Growth reaches its full duration.\
- Gift of the Earthmother (Tier 10) changed to reduce the base global cooldown of your Rejuvenation and Lifebloom spells by 4/8/12/16/20%.
- Tree of Life (Tier 9) increases healing received by 6%. (Previously 3%).
- Improved Tree of Life (Tier 9) now increases your healing spell power by 5/10/15% of your spirit while in Tree of Life Form. (Previously reduced the mana cost by 5/10/15%)
Glyphs
- Glyph of Swipe has been removed.
- Glyph of Maul has been added – Your Maul ability now hits 1 additional target.
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