Warrior changes and issues in WotLK Beta
There are a few gripes right now with the state of warriors (the forums pretty much look like all the theorycrafters of the world roleld warrior and are fighting with their calculators and spreadsheets) but personally after playing a warrior for as many years as I have I’d have to say all the changes are looking pretty sweet and I’m sure with the right itemization they can be really powerful.
I am ESPECIALLY pleased with the mentality Blizzard is taking now that all the tank classes will have the tanking skills and threat generation BUILT INTO the core of the class. This is why all the paladins bitching about salvation and all that other crap being change doesn’t phase me. Speccing your talent points into the tanking tree shouldn’t do anything other than add to a more defensive and protective playstyle with a few added goodies and treats that might make certain situations easier.
Recently (today the 25th) the talents were changed a little bit.
Arms
Bloodletting has been renamed to Improved Rend once again and doesn’t increase the amount of damage caused by Bloodbath anymore.
Fixed a typo in Second Wind, Stun or Immobilize effects generate 10/20 rage.
Protection
Shield Specialization now gives you a chance to generate 1 rage when a block occurs. (Old version : 2 Rage)
Anyway here’s the blue.
We have more work to do on the Warrior, yes =) Hang tight a bit longer. (Source)
The goal is for Arms or Fury Warrior to be able to tank nearly as well as a Prot Warrior in terms of threat generation. Where the Prot Warrior is unique is in his defensive utility and playstyle. (Source)



















