Battlegrounds

Tenacity in BGs? I hope not.

Tenacity in BGs? I hope not.

I haven’t completely moved off WoW you know, I still follow it pretty closely; it just doesn’t help when the majority of information coming out is a boss being killed (hurray) or some form of Death Knight nerf. Anyway that’s not what I wanted to talk about here.
It was suggested on the forums that Tenacity [...]

More Isle of Conquest Changes

More Isle of Conquest Changes

More changes have been posted to the new battleground, I can’t wait to try this out.
In addition to the changes originally listed in this thread, the following change was recently added and is now live on the test realms:

Players gain a new buff after being launched out of the catapult that reduces all falling damage [...]

Isle of Conquest Changes on the 3.2 PTR

Isle of Conquest Changes on the 3.2 PTR

I’m liking that Blizzard is actually showing effort and attention with this new Battleground. Here’s a list of new changes coming up to the battleground in the Patch 3.2 PTR. They’ve doubled the health of the keep gates and the amount of reinforcements present to help making the fights last longer. The turret cannons and [...]

Patch 3.2: Resilience changes and EXP in Battlegrounds

Patch 3.2: Resilience changes and EXP in Battlegrounds

Blizzard must have discovered some ancient arcane form of coding in their temple of development and programming with the changes coming up to resilience in Patch 3.2. The new system seems confusing at first but Ghostcrawler has taken the time to respond with some more information about the shift.
Just to clarify, the change to resilience [...]

The Future of Battlegrounds and New Screens from the Isle of Conquest!

The Future of Battlegrounds and New Screens from the Isle of Conquest!

What the hell, super long post titles are annoying me. Here are four brand new screenshots of the Isle of Conquest battleground coming out in Patch 3.2. As well there’s a pretty long Q&A session between the Community Team and Cory Stockton (lead content designer).
Community Team: Joining us today to discuss the future of World [...]

Patch 3.2 PvP and Battleground Changes!

Patch 3.2 PvP and Battleground Changes!

There is a lot to cover here for PvP folks. Arenas, battlegrounds, and PvP in general is being changed in a very significant way. We knew already there is a new Battleground being released:
Isle of Conquest, the new 40 vs. 40 player siege-style battleground is now available for testing.

Two level brackets are available: 71-79 and [...]

Butt load of Arena news for you today…

Butt load of Arena news for you today…

Here I’ll give you the short version and save you some time in checking all the specifics though I still suggest you read the direct quotes below because I’m a hardass like that.

Blizzard wants to nerf RMP in 3’s but doesn’t want a double melee team to take its place, so they’re fucked.
Blizzard wants people [...]

Isle of Conquest Design and the Zepplin

Isle of Conquest Design and the Zepplin

I’m actually pretty damn excited about this new battleground. My favorite always has been Alterac Valley from the golden days of classic WoW, just the grand scale and scope of calling in air strikes, cavalry charges, big bruiser super weapons; it was just plain awesome. A lot of people are concerned with good reason, that [...]

UPDATED – New “Isle of Conquest” Battleground details!

UPDATED – New “Isle of Conquest” Battleground details!

Earlier today this was discovered on the WoW – Taiwan website and I expect this to hit the US and EU websites relatively soon! The new battleground may just be the last, best hope for PvP in the battlegrounds.
Update 1: Saw this over at WoWRaid and they in turn got it translated by Curll from [...]

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