PVP

Tenacity in BGs? I hope not.

Tenacity in BGs? I hope not.

I haven’t completely moved off WoW you know, I still follow it pretty closely; it just doesn’t help when the majority of information coming out is a boss being killed (hurray) or some form of Death Knight nerf. Anyway that’s not what I wanted to talk about here.
It was suggested on the forums that Tenacity [...]

Patch 3.2 Wintergrasp Raid Changes

Patch 3.2 Wintergrasp Raid Changes

Once again, all these changes making WG more like an instanced BG are all a figment of your imagination. It’s not an instanced BG, it’s an outside world, instanced-uninstanced battlefield. I can respect what they’re trying to do and I kind of hope that it’ll work out for the best so we can have more [...]

Arena Season 7 Armor Preview

Arena Season 7 Armor Preview

Its mostly complete right now. There are still some unfinished textures as well as visual bugs like the mage shoulder hovering around the elbow. It kind of sucks when the PvP gear looks leaps and bounds better than its corresponding Raid gear, but its nothing to cry over. Art assets and such are the least [...]

More WG Changes in 3.2 (not a joke I swear)

More WG Changes in 3.2 (not a joke I swear)

First there were these:

To provide players with a more transparent notification of when Wintergrasp battles occur, as well as better control zone population and stability, several changes have been made.

Players now have the option to queue for Wintergrasp from a Wintergrasp Battlemaster in any capital city or by simply entering the Wintergrasp zone.

Queuing will begin [...]

Let’s get creative with WoW

Let’s get creative with WoW

I’m posting this little rant as kind of an addendum to my most recent fit of verbal diarrhea, where I basically vented my displeasure and disappointment with the current state of WoW.
What I’m arguing is that the achievement system has opened up a Pandora’s box of crybabies and spoiled brats that have just enough financial [...]

More Isle of Conquest Changes

More Isle of Conquest Changes

More changes have been posted to the new battleground, I can’t wait to try this out.
In addition to the changes originally listed in this thread, the following change was recently added and is now live on the test realms:

Players gain a new buff after being launched out of the catapult that reduces all falling damage [...]

New Wintergrasp loot in Patch 3.2

New Wintergrasp loot in Patch 3.2

I’ll update this page if anything worthwhile happens but for the most part; you have new pants and bracers available for Wintergrasp tokens. Now that WG is an uninstanced yet queued and controlled battleground (seriously WTF?) you’ll be able to “farm” for the gear, hurray for you. I mean hey it’ll be nicer for servers [...]

Arena Season 7 armor sets discovered on 3.2 PTR

Arena Season 7 armor sets discovered on 3.2 PTR

BB unearthed the models and textures for the next set of arena gldiator gear and I have to say, I’m pretty impressed. The gear looks pretty freaking awesome especially the shaman and paladin sets. Every new build ends up showing us more and more polish and more little sneak peeks at the treasures to come. [...]

Isle of Conquest Changes on the 3.2 PTR

Isle of Conquest Changes on the 3.2 PTR

I’m liking that Blizzard is actually showing effort and attention with this new Battleground. Here’s a list of new changes coming up to the battleground in the Patch 3.2 PTR. They’ve doubled the health of the keep gates and the amount of reinforcements present to help making the fights last longer. The turret cannons and [...]

New Patch 3.2 Videos (New VOA boss and New Battleground)

New Patch 3.2 Videos (New VOA boss and New Battleground)

I saw these videos on Teza’s Wowraid site and thought it’d be a good idea to share them here as well. Some players on the PTR have put up video content showcasing the new boss in VOA and some of the action in the Isle of Conquest new Battleground.
Koralon the Flame Watcher is our first [...]

Resilience buff and PvP mana regen for Patch 3.2

Resilience buff and PvP mana regen for Patch 3.2

It’s a subject we’re discussing a lot with good reason since the changes to mana regen and resilience itself is pretty sweeping. Let’s face it, healing and damage is pretty damn nasty right now in PvP to the point where if you don’t kill somebody in 2 seconds then they’ll most likely be healed to [...]

Patch 3.2 Arena healing and damage over time changes

Patch 3.2 Arena healing and damage over time changes

So resilience is being changed and apparently so is the way that burst is being handled. With the patch 3.2 changes coming in pretty much the crazy out of control burst is going to be toned down so players won’t be pushing so much damage, however. The burst healing issue has not really been addressed [...]

Patch 3.2: Resilience changes and EXP in Battlegrounds

Patch 3.2: Resilience changes and EXP in Battlegrounds

Blizzard must have discovered some ancient arcane form of coding in their temple of development and programming with the changes coming up to resilience in Patch 3.2. The new system seems confusing at first but Ghostcrawler has taken the time to respond with some more information about the shift.
Just to clarify, the change to resilience [...]

The Future of Battlegrounds and New Screens from the Isle of Conquest!

The Future of Battlegrounds and New Screens from the Isle of Conquest!

What the hell, super long post titles are annoying me. Here are four brand new screenshots of the Isle of Conquest battleground coming out in Patch 3.2. As well there’s a pretty long Q&A session between the Community Team and Cory Stockton (lead content designer).
Community Team: Joining us today to discuss the future of World [...]

Patch 3.2 PvP and Battleground Changes!

Patch 3.2 PvP and Battleground Changes!

There is a lot to cover here for PvP folks. Arenas, battlegrounds, and PvP in general is being changed in a very significant way. We knew already there is a new Battleground being released:
Isle of Conquest, the new 40 vs. 40 player siege-style battleground is now available for testing.

Two level brackets are available: 71-79 and [...]

Butt load of Arena news for you today…

Butt load of Arena news for you today…

Here I’ll give you the short version and save you some time in checking all the specifics though I still suggest you read the direct quotes below because I’m a hardass like that.

Blizzard wants to nerf RMP in 3’s but doesn’t want a double melee team to take its place, so they’re fucked.
Blizzard wants people [...]

Isle of Conquest Design and the Zepplin

Isle of Conquest Design and the Zepplin

I’m actually pretty damn excited about this new battleground. My favorite always has been Alterac Valley from the golden days of classic WoW, just the grand scale and scope of calling in air strikes, cavalry charges, big bruiser super weapons; it was just plain awesome. A lot of people are concerned with good reason, that [...]

UPDATED – New “Isle of Conquest” Battleground details!

UPDATED – New “Isle of Conquest” Battleground details!

Earlier today this was discovered on the WoW – Taiwan website and I expect this to hit the US and EU websites relatively soon! The new battleground may just be the last, best hope for PvP in the battlegrounds.
Update 1: Saw this over at WoWRaid and they in turn got it translated by Curll from [...]

CC in the Arena and gross ignorance…

CC in the Arena and gross ignorance…

Typically I’m an opinionated asshole but tonight, oh boy tonight, Blizzard is doing my work for me. It feels good to see the establishment acknowledging that the player base has this bad habit of saying the most incorrect and stupid shit sometimes. With the MLG tourney over players are pretty much saying the same things [...]

Consequences of Nerfs in WoW

Consequences of Nerfs in WoW

Whenever Blizzard nerfs a class for whatever reason, odds are that the social reaction will be an inadvertant nerf to that class in PvP. It’s just a knee jerk reaction by a lot of players, if Blizzard puts something down then it’s given a sort of mark and now nobody wants to have much to [...]

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