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Spooncraft does FFXIV: Disciplines of Magic
I already covered the disciplines of war and now its time to cover the remaining announced disciplines. We’ve got two more “combat” disciplines comprised of the spell-caster types and we’ve got some profession based disciplines. It seems that even crafting and gathering professions will be handled as their own class in FFXIV. This is interesting in the sense that your character is simple at its core, but whatever it is you choose to do with your character defines the persona and role you play.
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Spooncraft does FFXIV: Disciplines of War
In FFXIV you don’t exactly have classes you choose at character creation. From what I gather you have certain disciplines that act exactly in the same way that the class system does in most other MMORPGs we’re familiar with. You can switch freely between these disciplines at will depending on what weapon you wield though there’s probably a little more to it than that.
We didn’t know much about the different disciplines, their roles, their specifics and such; but that’s all changed now as a lot of info was released in the latest big update to the official sites. Here are all the disciplines we know of in detail:
Read MoreSpooncraft does FFXIV: Combat
I won’t lie, I’ve been skeptical but interested for a long time now about FFXIV. My first MMORPG ever was FFXI Online and even though that was the epitome of terrible time sink, it worked. The game played well enough if you didn’t know any better. The story is incredible if not completely inaccessible behind a lot of the game mechanics such as level caps, horrible quests and missions, and more grinding than sex addicts therapy mixer.
Recently there’s been a massive explosion of content on the game on the official NA and JP websites. I’ve partnered up with Samodean from Massive Nerd as well as Joe and Roger from the FTL podcast and we’re putting together a special show next week all about this unique contender in the MMO ring. Consider this post the culmination of a lot of research trying to make sure all the facts are collected in one single spot.
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Dragoon memories from FFXI
The Dragoon (or Dragon Knight or Lancer) has to be my all-time favorite class/character. I’d like to see the class archetype be used in more than just Final fantasy games, but for what it’s worth I had some of the best times of my life with my DRG in Final Fantasy XI Online.
The class itself had more of a support DPS role in that you could really get some good group play with the different weapon skills and lance attacks, but the most use I got was with my girlfriend at the time that played a Thief. She’d setup a very massive attack and redirect all the threat to me, at which point I’d unload insane damage at the same time and when the target turned my way looking for blood I’d just use High-Jump and drop to the bottom of the threat list.
Also, having a pet baby dragon around helping you in combat by attacking the enemy or healing you was awesome. The armor just looked downright sexy, it was something classy and sadly looked over in most random groups because people were psychotic about min/maxing in that game. But yeah fond memories and I’d love to see a class like that resurrected for other games.
- Heavy armor.
- Specializing in polearms.
- Abilities revolving around dragon magic and attacks as well as extremely high jumps and aerial strikes.
Any of you ever play FFXI? Would a Monk class or Dragoon work in something like WoW?
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