Posted by Spooner | 2 Comments
WoW Cataclysm: Details from IgroMir

I got pretty hyped up during Blizzcon to the point where the Cataclsym confirmations sold me on WoW for 2010, the latest news from Russian IgroMir gaming convention (where Blizzard was attending) has me all fired up again.
Rated Battlegrounds
Battleground and Arena gameplay are different and currently completely separate. Some players enjoy battlegrounds more but they cannot gain Arena points in battlegrounds and thus they cannot receive Arena rewards. Rated battlegrounds will be an alternative way to get Arena points. Each week, there will be a featured battleground, helping concentrate queues and keeping the rated battleground experience exciting and different from week to week.If you win a game in a rated battleground you will gain rating, however your mileage may vary depending on the BG. Each victory in a rated BG will also give you Arena points. However, a loss will not affect your rating, nor your total number of Arena points.
If you have Arena points, you should spend them on something epic! Among the possible rewards, the most exciting will be the return of the classic honor titles like Grand Marshal or Knight Lieutenant. Players will also be able to earn epic ground mounts and vanity items such as tabards and pets in addition to helping their guild acquire levels and achievements.
You can enjoy end game PvP outside of the arena now in a big battle and you can get the old classic PvP titles. This is made of win.
Tol Barad
Tol Barad is a brand new battleground which will have features similar to those found in both Wintergrasp and the Isle of Quel’Danas. When battle mode is active, the contest will be similar to WIntergrasp with PvP fights, vehicles and destructible buildings. When battles are not in progress, Tol Barad becomes a daily quest hub like the Isle of Quel’Danas. The faction that wins the battle in Tol Barad will not only get Tol Barad marks of honor, but also will get access to bonus daily quests and special bosses.
The Sunwell Isle was actually the best part of Burning Crusade and the prospect of something worth fighting over means that perhaps we’ll see a little concentrated PvP in this particular area. But this is nothing new that I didn’t already report from Blizzcon.
Guild Advancement
Guild advancement will be one of the biggest changes made to the World of Warcraft game system when Cataclysm arrives. Guilds will be able to level up and gain talent points, develop guild professions and gain achievements.Players earn guild experience in a variety of ways, for instance by gaining levels, reputation ranks, boss kills, rated battleground or Arena wins, or profession ranks. Each guild level grants a talent point that can be spent in a guild talent tree which works similarly to character or pet talent trees. Some of the options in this tree include repair cost reduction and increase in looted gold. Guild talents will affect all guild members. To give fair opportunities to both big and small guilds, only the top 20 earners per day in each guild will contribute to guild experience points.
Guild experience will be converted into a special guild currency, which can be used to buy a variety of rewards such as profession plans, recipes and reagents; vanity items (mounts, tabards, etc.), and guild talent respecs. Guild heirlooms can be created with the help of professions and are bound to the guild, which means that if a player leaves a guild, the item will be returned to the guild. Guild items require less reagents, which can be bought with guild currency.
Players will be able to earn achievements as a guild as well. To do so, at least 75% of guild members (for the moment) will need to complete an achievement to make it appear in the guild achievement tab. As players’ guilds complete achievements, players who are offline will be able to read the latest guild news through an RSS feed to the World of Warcraft Armory and get access to profession info and much more. Guild banks will receive a percentage of gold looted from a boss when guild members make boss kills. Also, it will be possible to invite other guilds to various events such as weekly battlegrounds.
This is by far the most exciting change to gameplay mechanics as you can literally start a guild and tailor it to leveling, then switch it to focus on PvE content, then again to PvP if you so desire. The emphasis on your guild is being ramped up and that’s fucking amazing. When cross realm Battlegrounds came out, and name changes, and transfers, it really did a number on the reputation game. You could be a jerkoff theif and get away scott free, reputation in your server meant nothing as you could easily guild hop. Not anymore in Cataclysm, and that’s a very strong step in the right direction.
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gigiddy
beh..same shit different smell