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	<title>Comments on: More WG Changes in 3.2 (not a joke I swear)</title>
	<atom:link href="http://www.spooncraft.com/breaking-news/real-news/more-wg-changes-in-32-not-a-joke-i-swear/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.spooncraft.com/whatever/more-wg-changes-in-32-not-a-joke-i-swear/</link>
	<description>Your unofficial source for badass Gaming.</description>
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		<title>By: Mark</title>
		<link>http://www.spooncraft.com/whatever/more-wg-changes-in-32-not-a-joke-i-swear/comment-page-1/#comment-12510</link>
		<dc:creator>Mark</dc:creator>
		<pubDate>Mon, 13 Jul 2009 14:52:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.spooncraft.com/?p=7984#comment-12510</guid>
		<description>Tenacity sucks if you don&#039;t have it. =)

Just last night I got the joy of trying to assault the towers...we ran into a defense team of 3 or 4 hordies -- oh, excuse me, we ran into Tenacity. =)

I&#039;ll say it again -- tenacity needs to be tuned so that the buff works based on the numbers in a given fight, not on the numbers on the two sides.

And Spoon -- WG -*IS*- a joke. =) A bad one at that. Which is quite sad really. It had such potential.

@M_Blackbird: Why does that seem so...right?</description>
		<content:encoded><![CDATA[<p>Tenacity sucks if you don&#8217;t have it. =)</p>
<p>Just last night I got the joy of trying to assault the towers&#8230;we ran into a defense team of 3 or 4 hordies &#8212; oh, excuse me, we ran into Tenacity. =)</p>
<p>I&#8217;ll say it again &#8212; tenacity needs to be tuned so that the buff works based on the numbers in a given fight, not on the numbers on the two sides.</p>
<p>And Spoon &#8212; WG -*IS*- a joke. =) A bad one at that. Which is quite sad really. It had such potential.</p>
<p>@M_Blackbird: Why does that seem so&#8230;right?</p>
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		<title>By: Spooner</title>
		<link>http://www.spooncraft.com/whatever/more-wg-changes-in-32-not-a-joke-i-swear/comment-page-1/#comment-12353</link>
		<dc:creator>Spooner</dc:creator>
		<pubDate>Fri, 10 Jul 2009 23:19:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.spooncraft.com/?p=7984#comment-12353</guid>
		<description>M_Blackbird, you&#039;re my new best friend :)</description>
		<content:encoded><![CDATA[<p>M_Blackbird, you&#8217;re my new best friend <img src='http://www.spooncraft.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: Creepinia</title>
		<link>http://www.spooncraft.com/whatever/more-wg-changes-in-32-not-a-joke-i-swear/comment-page-1/#comment-12348</link>
		<dc:creator>Creepinia</dc:creator>
		<pubDate>Fri, 10 Jul 2009 22:27:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.spooncraft.com/?p=7984#comment-12348</guid>
		<description>This is the easy way out imo, i really liked that you could have 500 people in the zone and have a huge fight. 

This will change nothing for horde on my server, we are lucky to have a small 3rd raid at peak times, wheres the allis always outnumber us atleast 2:1, much more in prime time.

So this change will atleast let us fight them without 5+ tenacity every time, and getting lagged to death on the last wall.

I wish they found a way to get that many plyers into the zone though, tenacity did its job, and the huge battles are awesome to see.</description>
		<content:encoded><![CDATA[<p>This is the easy way out imo, i really liked that you could have 500 people in the zone and have a huge fight. </p>
<p>This will change nothing for horde on my server, we are lucky to have a small 3rd raid at peak times, wheres the allis always outnumber us atleast 2:1, much more in prime time.</p>
<p>So this change will atleast let us fight them without 5+ tenacity every time, and getting lagged to death on the last wall.</p>
<p>I wish they found a way to get that many plyers into the zone though, tenacity did its job, and the huge battles are awesome to see.</p>
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		<title>By: M_Blackbird</title>
		<link>http://www.spooncraft.com/whatever/more-wg-changes-in-32-not-a-joke-i-swear/comment-page-1/#comment-12347</link>
		<dc:creator>M_Blackbird</dc:creator>
		<pubDate>Fri, 10 Jul 2009 22:21:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.spooncraft.com/?p=7984#comment-12347</guid>
		<description>I think the blizz development meeting was:

- If you can&#039;t do what you promised... just do anything stupid... it might work!
- Yeah, we can do WG a BG... but not a BG... but almost... eh... nevermind...
- Hey! If only a few people can play WG at the same time, there will not be lag anymore!
- No, no,no... I have a great idea! Listen to me! We promised outdoor PVP... right? OK, but we haven&#039;t said how many people can play there at the same time.
- OMG! We just have to close WG to players and only a few chosen can fight!
- Great!!! We&#039;ll make it. And... has anyone got any idea on brand new content?
- Mm...
- Er...
- So... maybe recolor old murlocs&#039; skins and use the DeadMines maps for... THE NEW ENEMY: Unholy murlocs from the dephts of pirates&#039; cave!!!!
- Great... you have just been promoted to Design Lead for the new patch!</description>
		<content:encoded><![CDATA[<p>I think the blizz development meeting was:</p>
<p>- If you can&#8217;t do what you promised&#8230; just do anything stupid&#8230; it might work!<br />
- Yeah, we can do WG a BG&#8230; but not a BG&#8230; but almost&#8230; eh&#8230; nevermind&#8230;<br />
- Hey! If only a few people can play WG at the same time, there will not be lag anymore!<br />
- No, no,no&#8230; I have a great idea! Listen to me! We promised outdoor PVP&#8230; right? OK, but we haven&#8217;t said how many people can play there at the same time.<br />
- OMG! We just have to close WG to players and only a few chosen can fight!<br />
- Great!!! We&#8217;ll make it. And&#8230; has anyone got any idea on brand new content?<br />
- Mm&#8230;<br />
- Er&#8230;<br />
- So&#8230; maybe recolor old murlocs&#8217; skins and use the DeadMines maps for&#8230; THE NEW ENEMY: Unholy murlocs from the dephts of pirates&#8217; cave!!!!<br />
- Great&#8230; you have just been promoted to Design Lead for the new patch!</p>
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		<title>By: Corpulence</title>
		<link>http://www.spooncraft.com/whatever/more-wg-changes-in-32-not-a-joke-i-swear/comment-page-1/#comment-12316</link>
		<dc:creator>Corpulence</dc:creator>
		<pubDate>Fri, 10 Jul 2009 14:30:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.spooncraft.com/?p=7984#comment-12316</guid>
		<description>Quack.......I mean meow</description>
		<content:encoded><![CDATA[<p>Quack&#8230;&#8230;.I mean meow</p>
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		<title>By: Mark</title>
		<link>http://www.spooncraft.com/whatever/more-wg-changes-in-32-not-a-joke-i-swear/comment-page-1/#comment-12315</link>
		<dc:creator>Mark</dc:creator>
		<pubDate>Fri, 10 Jul 2009 14:29:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.spooncraft.com/?p=7984#comment-12315</guid>
		<description>It is so instanced now. =)

And an amusing scenario occured:

JoeBobTauren is out fishing, a WG battle queues, he gets chosen. =)
He continues fishing and lets others fight.

What&#039;s next -- an inactivity port out? So if you don&#039;t join the fray within X minutes you get ported out, and someone new who was queued gets ported in.

For me the 120 limit is going to change pretty much nothing. I&#039;ve seldom seen more than 2 raid groups alliance side, and the Horde always have scads of tencrapity so I doubt that they&#039;ll suddenly start logging in with more people. Net result: Queues and port outs to change if someone can join; everything else will essentially be the same. Oh! And I won&#039;t see as many fishermen during the fight. Big Deal. =)</description>
		<content:encoded><![CDATA[<p>It is so instanced now. =)</p>
<p>And an amusing scenario occured:</p>
<p>JoeBobTauren is out fishing, a WG battle queues, he gets chosen. =)<br />
He continues fishing and lets others fight.</p>
<p>What&#8217;s next &#8212; an inactivity port out? So if you don&#8217;t join the fray within X minutes you get ported out, and someone new who was queued gets ported in.</p>
<p>For me the 120 limit is going to change pretty much nothing. I&#8217;ve seldom seen more than 2 raid groups alliance side, and the Horde always have scads of tencrapity so I doubt that they&#8217;ll suddenly start logging in with more people. Net result: Queues and port outs to change if someone can join; everything else will essentially be the same. Oh! And I won&#8217;t see as many fishermen during the fight. Big Deal. =)</p>
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