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What’s going on with Star Wars: The Old Republic?
Plenty, Jake Neri gave an interview to MMORPG in it he began talking about the development process and how they know there are a lot of expectations for the release of SWTOR. One of their main goals, he said, is keeping balance between the classes and it is something they understand is an ongoing process. He also stated one of the things they want to continue to improve on is the animation and cinematic quality of combat to make sure that overall you get the full Star Wars cinematic experience when playing the game.
On lore Jake talked about the benefits and challenges to having their own timeline. They are working closely with continuity experts to make sure they are moving in the right direction and not breaking any cannon.
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Everquest’s 11th Anniversary Celebration
Oh where has the time gone? I remember making a druid so many years ago. His name was Gandaris and I thought that name sounded too weird so I shorted it to Ganis. Soon after, while killing bees in Kelethin, people began coming up to me and laughing. I didn’t understand why. I thought “These people are so mean picking on a new player.” Then I get a tell from a guild mate “Dude, why did you pick that name?” I still did not get it until I sounded it out…damn.
So many memories and so many times people said EQ would not last this long. Sure, the Everquest brand is no longer number one, but it is still alive and kicking and to celebrate that the SOE gang is throwing a celebration for everyone to enjoy.
Want to join the fun? Here are some ways you can celebrate the anniversary:
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Global Agenda 1.2 is Live
Prime those weapons because GA 1.2 is live and there are a number of new features added with this latest patch from Hi-Res Studios.
New items and features in this patch include:
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Star Trek Online: Expanding Universe Part 1
Red Alert, Team Cryptic has given us information on the upcoming content update titled Season I: Common Ground. More after the break.
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U.S. Gamers Spend $3.8 Billion on MMOs in 2009
Any World of Warcraft fan knows about the big money Acti-Blizzard rakes in, but the MMO business goes far beyond that as seen in a recent U.S. study. A report on Gamasutra shows that U.S. gamers have spent almost 15 times more than other substantial MMO markets in Europe.
The report showed that over 46 million people play MMO’s in the U.S. 46 percent (21 million) of which paid to play online games; the rest, around 25 million gamers, play MMOs without spending any money. The average paying MMO player spent around $15.10 per month on their games. More after the break.
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